Think of games like Legend of Zelda, Super Metroid, and Final Fantasy. Things change in the game world as the story unfolds. ![]() Once players grasp the basics of navigating a game world, can they progress, find better gear, and follow a story line? As they revisit earlier parts of the game, enemies that were once hard are now easy. ![]() ProgressĪs games advanced, they’ve become more in-depth. Examples include Pac-Man, early Mario games, Rogue, or Tetris. There was little to no story, and the challenge (and fun) of the game was solely built around besting the harder and harder challenges set in front of you. ![]() Can you survive? Can you make it to the next level? The challenge of early games lay in grasping the rules and surviving despite the odds.
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